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Prototype

Minalune

A game in development for unwrapping miniature kits and composing little 3D worlds.

Explore the prototype

In development. There is no public version to install yet.

Real screenshot of the miniature grocery shop in the Minalune Mac prototype
A composition photographed in the Mac prototype. The showcase also illustrates it in three device formats.
Project started
Latest update
Availability checked

The idea

Open a package, discover its miniatures and find a place for each in your diorama. The first setting is a grocery shop: fill shelves, organise stock, choose colours, expand the shop and photograph your creations. The game is being developed for iPhone, iPad and Mac. It is not publicly distributed yet.

Where does it stand?

The state described in the notebook and ideas for what comes next, with no promised release date.

Today

  • Local prototype with progressive unwrapping, placement, rotation, visible stockroom and undo.
  • Shop customisation, additional shelves, animated refrigerators and photo mode.
  • Currently verified on Mac; full iPhone/iPad testing and public distribution are still ahead.
  • Local saves, with no cross-device synchronisation.

What’s next

  • Refine placement and unwrapping interactions.
  • Continue validation on Apple devices.
  • Expand kits and explore new settings, with no announced release date.

Project notebook

  • The project adopts the Minalune name, with a new visual identity and a prototype showcase for iPhone, iPad and Mac.

A question or an idea?

Get in touch about an app or a project from the lab.

app@lulab.fr